Objects: Timer/Spawn

Display Name: This can be used to identify a timer on the Map.

Scripting ID: This can be used to identify a timer through scripts.

Position: These are the X, Y and Z coordinates of a timer on the map.



'''Timer '''

Initial Delay: This can be used to set a delay before a timer starts. Set this to 0 if you don’t want a delay.

Every Interval: This is how frequently the timer will run. This could potentially cause lag issues if set to below 0.1 seconds.

Number of Ticks: This is the maximum amount of times the timer will run. If this is set to 0, the timer will run continuously without a limit.

<p class="MsoNormal" style="margin-bottom:0cm;margin-bottom:.0001pt"><span style="font-size:12.0pt;line-height:107%;font-family:"CalibriLight",sans-serif; mso-ascii-theme-font:major-latin;mso-hansi-theme-font:major-latin">

<p class="MsoNormal" style="margin-bottom:0cm;margin-bottom:.0001pt">'''<span style="font-size:12.0pt;line-height: 107%;font-family:"CalibriLight",sans-serif;mso-ascii-theme-font:major-latin; mso-hansi-theme-font:major-latin">Wait Until '''

<p class="MsoNormal" style="margin-bottom:0cm;margin-bottom:.0001pt"><span style="font-size:12.0pt;line-height:107%;font-family:"CalibriLight",sans-serif; mso-ascii-theme-font:major-latin;mso-hansi-theme-font:major-latin">Player within (pixels): The timer will not run until the player is within a certain distance to the timer.

<p class="MsoNormal" style="margin-bottom:0cm;margin-bottom:.0001pt"><span style="font-size:12.0pt;line-height:107%;font-family:"CalibriLight",sans-serif; mso-ascii-theme-font:major-latin;mso-hansi-theme-font:major-latin">Must be turned on through an event: If this box is ticked, the timer will not run unless it is turned on through a “Start/Stop Timer/Spawn” event.

<p class="MsoNormal" style="margin-bottom:0cm;margin-bottom:.0001pt"><span style="font-size:12.0pt;line-height:107%;font-family:"CalibriLight",sans-serif; mso-ascii-theme-font:major-latin;mso-hansi-theme-font:major-latin">

<p class="MsoNormal" style="margin-bottom:0cm;margin-bottom:.0001pt">'''<span style="font-size:12.0pt;line-height: 107%;font-family:"CalibriLight",sans-serif;mso-ascii-theme-font:major-latin; mso-hansi-theme-font:major-latin">Triggers '''

<p class="MsoNormal" style="margin-bottom:0cm;margin-bottom:.0001pt"><span style="font-size:12.0pt;line-height:107%;font-family:"CalibriLight",sans-serif; mso-ascii-theme-font:major-latin;mso-hansi-theme-font:major-latin">Initial timer tick: The script will run during the first timer tick.

<p class="MsoNormal" style="margin-bottom:0cm;margin-bottom:.0001pt"><span style="font-size:12.0pt;line-height:107%;font-family:"CalibriLight",sans-serif; mso-ascii-theme-font:major-latin;mso-hansi-theme-font:major-latin">Every timer tick: The script will run at every timer interval.

<p class="MsoNormal" style="margin-bottom:0cm;margin-bottom:.0001pt"><span style="font-size:12.0pt;line-height:107%;font-family:"CalibriLight",sans-serif; mso-ascii-theme-font:major-latin;mso-hansi-theme-font:major-latin">Final timer tick: The script will run during the last timer tick.

<p class="MsoNormal" style="margin-bottom:0cm;margin-bottom:.0001pt"><span style="font-size:12.0pt;line-height:107%;font-family:"CalibriLight",sans-serif; mso-ascii-theme-font:major-latin;mso-hansi-theme-font:major-latin">Killed all spawned actors: The script will run after all spawned actors have been killed.

<p class="MsoNormal" style="margin-bottom:0cm;margin-bottom:.0001pt"><span style="font-size:12.0pt;line-height:107%;font-family:"CalibriLight",sans-serif; mso-ascii-theme-font:major-latin;mso-hansi-theme-font:major-latin">

<p class="MsoNormal" style="margin-bottom:0cm;margin-bottom:.0001pt">'''<span style="font-size:12.0pt;line-height: 107%;font-family:"CalibriLight",sans-serif;mso-ascii-theme-font:major-latin; mso-hansi-theme-font:major-latin">Spawn Actor '''

<p class="MsoNormal" style="margin-bottom:0cm;margin-bottom:.0001pt"><span style="font-size:12.0pt;line-height:107%;font-family:"CalibriLight",sans-serif; mso-ascii-theme-font:major-latin;mso-hansi-theme-font:major-latin">By placing an actor on the map on top of the Timer/Spawn, that actor will be spawned.

<p class="MsoNormal" style="margin-bottom:0cm;margin-bottom:.0001pt"><span style="font-size:12.0pt;line-height:107%;font-family:"CalibriLight",sans-serif; mso-ascii-theme-font:major-latin;mso-hansi-theme-font:major-latin">

<p class="MsoNormal" style="margin-bottom:0cm;margin-bottom:.0001pt"><span style="font-size:12.0pt;line-height:107%;font-family:"CalibriLight",sans-serif; mso-ascii-theme-font:major-latin;mso-hansi-theme-font:major-latin">Maximum Simultaneous Spawned Actors: This is the amount of actors that can be spawned onto the map through this timer at any one time.