Gameplay: Player and Party

Party  Money : This is used to set the amount of money the player will start the game with. Although the money has a dollar sign in front of it by default, the value that is stored will just be a numerical integer. It is possible to name your own currency in your game’s interfaces.

 Party Member  Name : This is used to set names for your characters.

Actor Template : This is used to specify whether the player character should relate to an Actor Template, meaning it will use all of the settings that are stored in that Actor Template.

Player : This is used to assign a party member to the different player Controls created in the Controls section.

<p style="margin:0cm;margin-bottom:.0001pt"><span style="font-family: "Calibri",sans-serif;mso-ascii-theme-font:minor-latin;mso-fareast-font-family: "TimesNewRoman";mso-fareast-theme-font:major-fareast;mso-hansi-theme-font: minor-latin">Edit Actor <span style="font-family:"Calibri",sans-serif; mso-ascii-theme-font:minor-latin;mso-hansi-theme-font:minor-latin">: This is used to bring up the Actor properties dialogue where you can alter the player character’s appearance and behavioural settings.

<p style="margin:0cm;margin-bottom:.0001pt"><span style="font-family:"Calibri",sans-serif; mso-ascii-theme-font:minor-latin;mso-hansi-theme-font:minor-latin"> <span style="font-size:12.0pt;line-height:107%;font-family:"Calibri",sans-serif; mso-ascii-theme-font:minor-latin;mso-hansi-theme-font:minor-latin;color:windowtext">Experience Growth  <p style="margin:0cm;margin-bottom:.0001pt"><span style="font-family: "Calibri",sans-serif;mso-ascii-theme-font:minor-latin;mso-fareast-font-family: "TimesNewRoman";mso-fareast-theme-font:major-fareast;mso-hansi-theme-font: minor-latin">Starting Level <span style="font-family:"Calibri",sans-serif; mso-ascii-theme-font:minor-latin;mso-hansi-theme-font:minor-latin">: This is used to set the level at which the player character starts the game.

<p style="margin:0cm;margin-bottom:.0001pt"><span style="font-family: "Calibri",sans-serif;mso-ascii-theme-font:minor-latin;mso-fareast-font-family: "TimesNewRoman";mso-fareast-theme-font:major-fareast;mso-hansi-theme-font: minor-latin">Last Level <span style="font-family:"Calibri",sans-serif; mso-ascii-theme-font:minor-latin;mso-hansi-theme-font:minor-latin">: This is used to set the maximum level the player character can reach.

<p style="margin:0cm;margin-bottom:.0001pt"><span style="font-family: "Calibri",sans-serif;mso-ascii-theme-font:minor-latin;mso-fareast-font-family: "TimesNewRoman";mso-fareast-theme-font:major-fareast;mso-hansi-theme-font: minor-latin">First Level Experience <span style="font-family: "Calibri",sans-serif;mso-ascii-theme-font:minor-latin;mso-hansi-theme-font: minor-latin">: This is used to set the amount of experience the player character starts the game with.

<p style="margin:0cm;margin-bottom:.0001pt"><span style="font-family: "Calibri",sans-serif;mso-ascii-theme-font:minor-latin;mso-fareast-font-family: "TimesNewRoman";mso-fareast-theme-font:major-fareast;mso-hansi-theme-font: minor-latin">Experience Progression <span style="font-family: "Calibri",sans-serif;mso-ascii-theme-font:minor-latin;mso-hansi-theme-font: minor-latin">: This is used to set the amount of experience points that need to be gained before levelling up. By default this is set to 677, so the player must gain 677 experience points before they can reach Level 2.

<p style="margin:0cm;margin-bottom:.0001pt"><span style="font-family:"Calibri",sans-serif; mso-ascii-theme-font:minor-latin;mso-hansi-theme-font:minor-latin"> <span style="font-size:12.0pt;line-height:107%;font-family:"Calibri",sans-serif; mso-ascii-theme-font:minor-latin;mso-hansi-theme-font:minor-latin;color:windowtext">Magic Progression  <p style="margin:0cm;margin-bottom:.0001pt"><span style="font-family:"Calibri",sans-serif; mso-ascii-theme-font:minor-latin;mso-hansi-theme-font:minor-latin">This section is used to specify which type of magic is learned by levelling up. Select the magic from the list on the right and click on the ‘Add’ button to see it in the list above. Then double-click on the level to change what level is required before the player character can learn that type of magic.

<p style="margin:0cm;margin-bottom:.0001pt"><span style="font-family:"Calibri",sans-serif;mso-ascii-theme-font: minor-latin;mso-hansi-theme-font:minor-latin">   <span style="font-size:12.0pt;line-height:107%;font-family:"Calibri",sans-serif; mso-ascii-theme-font:minor-latin;mso-hansi-theme-font:minor-latin;color:windowtext">Statistic Progression <p style="margin:0cm;margin-bottom:.0001pt"><span style="font-family:"Calibri",sans-serif; mso-ascii-theme-font:minor-latin;mso-hansi-theme-font:minor-latin">This section is used to set the progression of your different Statistics per level. <p style="margin:0cm;margin-bottom:.0001pt"><span style="font-family: "Calibri",sans-serif;mso-ascii-theme-font:minor-latin;mso-fareast-font-family: "TimesNewRoman";mso-fareast-theme-font:major-fareast;mso-hansi-theme-font: minor-latin">Player <span style="font-family:"Calibri",sans-serif; mso-ascii-theme-font:minor-latin;mso-hansi-theme-font:minor-latin">: This is used to set the controllable player in multi-player games. Player 1 is the default for all single player games. You can have up to 4 playable characters in multi-player games.