Maps: Properties

 General  Display Name: This used to set the name of your Map.

Scripting ID / Filename: This is used to identify your Map in scripts. The scripting ID will usually be the same as what you type in as the Display Name for convenience. Caution is advised when changing the scripting ID as it will affect any scripts that refer to your Map.

Width/Height/Depth: These are the different dimensions of your Map in 32-pixel blocks. Changing these values will increase or decrease the size of your Map. Map dimensions are not in pixels but rather 32-pixel tiles, meaning any number you type in for Map dimensions will be multiplied by 32.

View: This changes the camera view and effects how your Maps are displayed. In RPG projects, the default view will be ‘Standard 45°’. In Platformer projects the default view will be ‘Front’. Other views include ‘Top’, ‘Side’ and ‘3D Perspective’.

Unload Map on Exit (Non-Persistent Map): This option allows you to unload Maps once the player has left them. This is recommended for projects that do not need persistent Maps as it will help reduce RAM consumption.

  Boundaries  Map boundaries are used to prevent the player from crossing the edge of the Map. If a boundary is unchecked, it means that the player can freely walk past the edge of the Map in the direction where the boundary is disabled.

Left Connection: This is used to connect to another Map. If the player moves beyond the left edge of the selected Map then they will be taken to the Map specified here.

<p style="margin:0cm;margin-bottom:.0001pt">Up Connection<span style="font-family:"CalibriLight",sans-serif;mso-ascii-theme-font:major-latin; mso-hansi-theme-font:major-latin">: This is used to connect to another Map. If the player moves beyond the top edge of the selected Map then they will be taken to the Map specified here.

<p style="margin:0cm;margin-bottom:.0001pt">Right Connection<span style="font-family:"CalibriLight",sans-serif;mso-ascii-theme-font:major-latin; mso-hansi-theme-font:major-latin">: This is used to connect to another Map. If the player moves beyond the right edge of the selected Map then they will be taken to the Map specified here.

<p style="margin:0cm;margin-bottom:.0001pt">Down Connection<span style="font-family:"CalibriLight",sans-serif;mso-ascii-theme-font:major-latin; mso-hansi-theme-font:major-latin">: This is used to connect to another Map. If the player moves beyond the bottom edge of the selected Map then they will be taken to the Map specified here.

<p style="margin:0cm;margin-bottom:.0001pt"><span style="font-family:"CalibriLight",sans-serif; mso-ascii-theme-font:major-latin;mso-hansi-theme-font:major-latin">  Triggers  <p class="MsoNormal" style="margin-bottom:0cm;margin-bottom:.0001pt;line-height: normal"><span style="font-size:12.0pt;font-family:"Calibri",sans-serif; mso-ascii-theme-font:minor-latin;mso-hansi-theme-font:minor-latin;mso-bidi-font-family: "TimesNewRoman";mso-bidi-theme-font:minor-bidi">Player enters <span style="font-size:12.0pt;font-family:"CalibriLight",sans-serif;mso-ascii-theme-font: major-latin;mso-hansi-theme-font:major-latin">: Scripts placed in under these triggers will run when the player first enters the Map.

<p class="MsoNormal" style="margin-bottom:0cm;margin-bottom:.0001pt;line-height: normal"><span style="font-size:12.0pt;font-family:"CalibriLight",sans-serif; mso-ascii-theme-font:major-latin;mso-hansi-theme-font:major-latin">  Map Variables 

<p style="margin:0cm;margin-bottom:.0001pt"><span style="font-family:"CalibriLight",sans-serif; mso-ascii-theme-font:major-latin;mso-hansi-theme-font:major-latin">This section allows you to manage the Map Variables for the map.